Mittwoch, 15. Dezember 2010
Dienstag, 14. Dezember 2010
I render a few animation and the poses I made during the last weekend. So for now, I'm considering to put some music in my reel. I read a lot that this is not such a great idea because you can't pic music witch everyone will like. Now I'm gonna with a kind of drum-solo, maybe I'll find something else.
Freitag, 10. Dezember 2010
Samstag, 4. Dezember 2010
The assignment was to convert the blocking of the vanilla walk into spline mode. Besides that we had to do a new pose witch communicates "concerned". It wasn't so easy to come up with something that isn't so cliche. Without any facial expressions its tough to tell that one.
Hopefully you like the work. This week we have to animate a personality walk witch is awesome. Its really cool to see what people come up with and even if like ten people make a sneak walk its ten times a total different walk. I decided to make a kind of double bounce walk with a bit of jumping in it. So stay tuned for next week, than you guys gonna see the blocking stage.
Mittwoch, 24. November 2010
Dienstag, 16. November 2010
Donnerstag, 4. November 2010
I really have a hard time figuring out the amount and speed of overlapping of each chain joint. Hope you like it.
Mittwoch, 27. Oktober 2010
Montag, 25. Oktober 2010
Dienstag, 19. Oktober 2010
Donnerstag, 14. Oktober 2010
I began my planing for the shot and after it looked good for me, I went over to Maya.
I started witch my key poses of the ball. After that I worked on the timing and spacing of the arcs. The problem is to get a smooth ending of the animation within the frame limit. For my work it meant to cut of frames from the beginning and extend the ending.
- short update, just another bouncing ball test -
I started to sketch the pose and posed both characters in 3D.
Montag, 11. Oktober 2010
Donnerstag, 7. Oktober 2010
For now, here are some sketches
After a classmate of mine found a way to scale down the Stu-Rig I was able to transfer pose #1 to the 3D character. I've already got some feedback and change a few things. If there wont be much more feedback and if I don't find a way to push the pose more I will submit this one for this week.
And just for some personal training I tried to transfer some other poses to the 3D Rig. Hope you like them
Montag, 4. Oktober 2010
Today I went to a cafe and tried to sketch some people there. It's so difficult to catch a pose when the person you are drawing moves every 20-30 seconds.
I'll work more on my drawing skills and try to make that a weekly challenge for me. Furthermore I will try to use different pencils and mediums to draw to find my favorite.
Anyway, here are some of my sketches.
Donnerstag, 30. September 2010
Mittwoch, 29. September 2010
It was really great asking him all kind of questions about Pixar, his work there and how he works on different shots.
Looking forward to the next Q&A.
I'm still watching all videos in the Trainging Video's and Library section. Still to cover the whole forum. Next week our first real assignment starts and than I'll post some sketchings and some poses with the Stu-Character.
I will try to sketch everyday so I get really into it. I think and know that this will improve my workflow a lot when I learn to draw quick and good.
Montag, 27. September 2010
Dienstag, 21. September 2010
Montag, 20. September 2010
I didn't find the time to sketch some poses like expected but I'll try to sketch this week.
Also my goal for this week is to relax as much as I can before the animation-madness starts :)
So stay tuned because in the next weeks I will upload the first AM assignments I finish.
Montag, 30. August 2010
Donnerstag, 26. August 2010
The next day's I will work on my drawing skills and try to sketch different poses. If there is something to work with and to show I'll post it here.
Freitag, 11. Juni 2010
I can't belive it and its feels so unreal to me. I guess it will become true to me when I sit in fornt of my PC and talk to all the other students ans mentors.
I can't belive that my dream to become an animator is one step closer to become true :-)